5/2/2023 0 Comments Faceware facial mocap![]() ![]() Unreal Engine and MetaHuman beginners, people who are new to Faceware Analyzer and Retargeter, or anyone who is interested in creating realistic digital humans for the film, games, or virtual production industries will benefit from taking these courses. ![]() It takes three hours and ten minutes to complete these courses. How long do these courses take to complete? Let’s take a look at the key details of these courses. You’ll learn ways to clean up tracked animation before we transfer to Unreal Engine and render a sequence of our retargeted performance.įaceware Analyzer and Faceware Retargeter ![]() Through the use of Retargeter, we will import a MetaHuman character into Autodesk Maya and apply a tracked performance. Then, we’ll dive headfirst into some of the features of Analyzer and explore how to batch process multiple performances. You’ll explore the challenges of using different styles of performance capture-pre-recorded footage, webcams, or head-mounted cameras-and how lighting, framing, and frame rate can affect tracking. Simon Habib, Lead Cinematic Animator at Nesting Games will take you through Faceware Analyzer and Retarger in these two partnered courses. ![]() Faceware’s facial motion capture software helps animators accurately capture facial performances and create believable facial animation quickly and reliably. Want to create believable digital humans? Unlock the secrets to animating realistic facial performances in this second wave of a series of Unreal Online Learning courses, created in partnership with Faceware. ![]()
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